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1 vote
0 answers
41 views

Automating equirectangular horizon detection in 360 images

I would like to programatically identify pitch and roll numbers that will level the horizon on each frame in a series of equirectangular 360 panorama images. Here's why. I recently ended up with a ...
amh15's user avatar
  • 111
1 vote
0 answers
26 views

How to morph a enclosing mesh according to the enclosed mesh?

I am quite new to meshing and mesh manipulation. I am working on a problem consiting of meshes $A$, $B$, and $C$. The mesh $C$ completely encloses the meshes $A$ and $B$ as shown in the attached ...
Prakhar's user avatar
  • 11
0 votes
1 answer
362 views

Rotate a Bitmap with Shearing

I am rotating a bitmap using the three shear algorithm documented in these articles [1][2]. From about 0-90°, the quality is acceptable, but beyond that it gets progressively more distorted until it's ...
Dr. Pontchartrain's user avatar
1 vote
1 answer
2k views

Rotating a Bitmap

I would like to rotate an bitmap image using math. I have two issues with my current implementation: the pixel-by-pixel rotation of the copied bitmap is extremely slow and it is leaving gaps between ...
Dr. Pontchartrain's user avatar
-1 votes
2 answers
786 views

How can i wrap the earth image around a 3D Sphere using OpenGL, GLFW, GLAD, GLM?

Please help me out with this thing and currently i am a little more than a beginner so please tell me in that context. i don't need any obsolete methods for creating this like using GLUT or GLEW.can ...
bhagya731's user avatar
0 votes
1 answer
120 views

How to scale primitive shapes [in Blender] so that they are within a [unit] sphere?

I wonder how is it possible to scale all shapes so that they are within boundaries of a [unit] sphere? I know how to do this for a cube: if radius of the sphere is S...
Amir's user avatar
  • 241
2 votes
0 answers
28 views

How can I register an articulated model to noisy predictions?

Given point sets $Y$ and $M$, I'd like to register articulated $M$ to $Y$ without changing the edge distances of $M$. The point correspondences between $Y$ and $M$ are known and points have a fixed ...
mkocabas's user avatar
  • 233
2 votes
1 answer
237 views

Deciphering Affine/Projective Transformation Code

I've spent about 2 days trying to understand this piece of code (from here) that applies an affine/projective transformation to an image. I will link bits of the code that I'm struggling to understand ...
theunseen's user avatar
2 votes
1 answer
192 views

Image resize with pixel accumulation?

I have a grayscale image and want to "resize" it in terms of "pixel concentration". That means I divide the source image x_old * y_old into ...
mic's user avatar
  • 317
6 votes
2 answers
1k views

Color transform algorithm (that also works on saturation and value/lightness)?

To change particular colors in an image, generally you multiply the RGB by a transformation matrix. Image manipulation programs such as gimp & photoshop have a selective color change function that ...
Escher's user avatar
  • 423
2 votes
0 answers
50 views

detect blurred zones after conversion to black & white

I'm working on a document storage project and i found a problem. After converting/compressing a scanned document to black & white sometimes, some areas of the document are unreadable because ...
Daniel Diogo's user avatar
3 votes
1 answer
2k views

Image rotation algorithm

I would like to rotate a raster image by an arbitrary angle. I don't really care for speed: the rotation should be of highest quality possible. Could someone please suggest a suitable algorithm? I'm ...
Ecir Hana's user avatar
  • 1,459
3 votes
1 answer
353 views

Unwinding an image on a spiral to make it long and flat

Here's an odd intellectual puzzle. Something I was daydreaming about on a train - but the maths are somewhat beyond me. How would someone go about un-winding a spiral to produce a long flat image? ...
headbanger's user avatar
3 votes
1 answer
124 views

culling meshes across mulitple layers

I am implementing foveated rendering. My FBO is divided into 2 layers which are concentric. The first layer covers 1/3 of the Framebuffer whereas the second one covers the rest of the screen. Now I ...
debonair's user avatar
  • 131
5 votes
2 answers
228 views

How to get the transform amount from a screen vector and a direction vector?

I am working on the move tool in a 3D modeling software. I need to know how much to move when the user drags an axis of the gizmo (for example along the x axis). I have the 2D vector describing how ...
arthur.sw's user avatar
  • 377

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