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-1 votes
2 answers
183 views

A simple java game engine [closed]

I'm starting an object orientated game engine in Java. My plans for the engine is to be able to split things easily into multi-core loads. My idea is that a Unique (interface with a ...
tuskiomi's user avatar
  • 185
10 votes
0 answers
2k views

Geode Contents Predictor StardewValley Mod

The goal I really enjoy the game Stardew Valley. One of the things that the game has are geodes. Much like real-world geodes, these geodes can be cracked open, and you can find some fun things inside....
Dan Oberlam's user avatar
  • 7,814
1 vote
1 answer
2k views

Templatized Object Pool in C++

I'm following Robert Nystroms example to try and implement a decent object pool for my next couple of C++ based games. My version is templatized to allow arbitrary classes to be pooled. I'm asking ...
ulfben's user avatar
  • 11
6 votes
1 answer
832 views

Python model for a "snake"-like game

I wrote a python model for the game "snake" that I'm not really satisfied with. My intention was to separate the game logic from the drawing and input handling (which worked quite well) but I've got ...
tfeldmann's user avatar
  • 163