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Markup

<canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>

CSS (Special thanks to @Mr.Alien for the font recommendation)

@font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}

body {
    font-family: 'Source Code Pro';
    background:#000;
    color: #00FF00;
    margin:0;
    font-size: 13px;
}
canvas {
    position:absolute;
    top:0;
    left:0;
}
.bars-and-stuff{
    left:66.6%;
}

.output-console {
    position:fixed;
    overflow:hidden;
}
p{margin:0}

JavaScript

var canvas = document.querySelector(".hacker-3d-shiz"),
    ctx = canvas.getContext("2d"),
    canvasBars = document.querySelector(".bars-and-stuff"),
    ctxBars = canvasBars.getContext("2d"),
    outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth/3)*2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth/3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
    this.width = canvas.width/2;
    this.height = canvas.height;
    z = z || 0;

    this.points = [
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    })];
    this.dist = 0;
}

Square.prototype.update = function () {
    for (var p = 0; p < this.points.length; p++) {
        this.points[p].rotateZ(0.001);
        this.points[p].z -= 3;
        if (this.points[p].z < -300) {
            this.points[p].z = 2700;
        }
        this.points[p].map2D();
    }
}

Square.prototype.render = function () {
    ctx.beginPath();
    ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
    for (var p = 1; p < this.points.length; p++) {
        if (this.points[p].z > -(focal - 50)) {
            ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
        }
    }

    ctx.closePath();
    ctx.stroke();

    this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
    this.x = pos.x - canvas.width / 2 || 0;
    this.y = pos.y - canvas.height / 2 || 0;
    this.z = pos.z || 0;

    this.cX = 0;
    this.cY = 0;
    this.cZ = 0;

    this.xPos = 0;
    this.yPos = 0;
    this.map2D();
}

Point.prototype.rotateZ = function (angleZ) {
    var cosZ = Math.cos(angleZ),
        sinZ = Math.sin(angleZ),
        x1 = this.x * cosZ - this.y * sinZ,
        y1 = this.y * cosZ + this.x * sinZ;

    this.x = x1;
    this.y = y1;
}

Point.prototype.map2D = function () {
    var scaleX = focal / (focal + this.z + this.cZ),
        scaleY = focal / (focal + this.z + this.cZ);

    this.xPos = vpx + (this.cX + this.x) * scaleX;
    this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
    focal = canvas.width / 2,
    vpx = canvas.width / 2,
    vpy = canvas.height / 2,
    barVals = [],
    sineVal = 0;

for (var i = 0; i < 15; i++) {
    squares.push(new Square(-300 + (i * 200)));
}

//ctx.lineWidth = 2;
ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for', 
                'Searching ', 
                'Analyzing ', 
                'Estimating Approximate Location of ', 
                'Compressing ', 
                'Requesting Authorization From : ', 
                'wget -a -t ', 
                'tar -xzf ', 
                'Entering Location ', 
                'Compilation Started of ',
                 'Downloading '],
    commandParts = ['Data Structure', 
                    'http://wwjd.com?au&2', 
                    'Texture', 
                    'TPS Reports', 
                    ' .... Searching ... ', 
                    'http://zanb.se/?23&88&far=2', 
                    'http://ab.ret45-33/?timing=1ww'],
    commandResponses = ['Authorizing ', 
                 'Authorized...', 
                 'Access Granted..', 
                 'Going Deeper....', 
                 'Compression Complete.', 
                 'Compilation of Data Structures Complete..', 
                 'Entering Security Console...', 
                 'Encryption Unsuccesful Attempting Retry...', 
                 'Waiting for response...', 
                 '....Searching...', 
                 'Calculating Space Requirements '
                ],
    isProcessing = false,
    processTime = 0,
    lastProcess = 0;


function render() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    squares.sort(function (a, b) {
        return b.dist - a.dist;
    });
    for (var i = 0, len = squares.length; i < len; i++) {
        squares[i].update();
        squares[i].render();
    }
    
    ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);
    
    ctxBars.beginPath();
    var y = canvasBars.height/6;
    ctxBars.moveTo(0,y);
    
    for(i = 0; i < canvasBars.width; i++){
        var ran = (Math.random()*20)-10;
        if(Math.random() > 0.98){
             ran = (Math.random()*50)-25   
        }
        ctxBars.lineTo(i, y + ran);
    }
    
    ctxBars.stroke();
    
    for(i = 0; i < canvasBars.width; i+=20){
        if(!barVals[i]){
            barVals[i] = {
                val : Math.random()*(canvasBars.height/2),
                freq : 0.1,
                sineVal : Math.random()*100
            };
        }
        
        barVals[i].sineVal+=barVals[i].freq;
        barVals[i].val+=Math.sin(barVals[i].sineVal*Math.PI/2)*5;
        ctxBars.fillRect(i+5,canvasBars.height,15,-barVals[i].val);
    }
    
    requestAnimationFrame(render);
}

function consoleOutput(){
    var textEl = document.createElement('p');
    
    if(isProcessing){
        textEl = document.createElement('span');
        textEl.textContent += Math.random() + " ";
        if(Date.now() > lastProcess + processTime){
            isProcessing = false;   
        }
    }else{
        var commandType = ~~(Math.random()*4);
        switch(commandType){
            case 0:
                textEl.textContent = commandStart[~~(Math.random()*commandStart.length)] + commandParts[~~(Math.random()*commandParts.length)];
                break;
            case 3: 
                isProcessing = true;
                processTime = ~~(Math.random()*5000);
                lastProcess = Date.now();
            default:
                 textEl.textContent = commandResponses[~~(Math.random()*commandResponses.length)];
            break;
        }
    }

    outputConsole.scrollTop = outputConsole.scrollHeight;
    outputConsole.appendChild(textEl);
    
    if (outputConsole.scrollHeight > window.innerHeight) {
       var removeNodes = outputConsole.querySelectorAll('*');
       for(var n = 0; n < ~~(removeNodes.length/3); n++){
            outputConsole.removeChild(removeNodes[n]);
        }
    }
    
    setTimeout(consoleOutput, ~~(Math.random()*200));
}

render();
consoleOutput();

window.addEventListener('resize', function(){
      canvas.width = (window.innerWidth/3)*2;
      canvas.height = window.innerHeight / 3;

      canvasBars.width = window.innerWidth/3;
      canvasBars.height = canvas.height;

      outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
      outputConsole.style.top = window.innerHeight / 3 + 'px';

      focal = canvas.width / 2;
      vpx = canvas.width / 2;
      vpy = canvas.height / 2;
      ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});
var canvas = document.querySelector(".hacker-3d-shiz"),
  ctx = canvas.getContext("2d"),
  canvasBars = document.querySelector(".bars-and-stuff"),
  ctxBars = canvasBars.getContext("2d"),
  outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth / 3) * 2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth / 3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
  this.width = canvas.width / 2;
  this.height = canvas.height;
  z = z || 0;

  this.points = [
    new Point({
      x: (canvas.width / 2) - this.width,
      y: (canvas.height / 2) - this.height,
      z: z
    }),
    new Point({
      x: (canvas.width / 2) + this.width,
      y: (canvas.height / 2) - this.height,
      z: z
    }),
    new Point({
      x: (canvas.width / 2) + this.width,
      y: (canvas.height / 2) + this.height,
      z: z
    }),
    new Point({
      x: (canvas.width / 2) - this.width,
      y: (canvas.height / 2) + this.height,
      z: z
    })
  ];
  this.dist = 0;
}

Square.prototype.update = function() {
  for (var p = 0; p < this.points.length; p++) {
    this.points[p].rotateZ(0.001);
    this.points[p].z -= 3;
    if (this.points[p].z < -300) {
      this.points[p].z = 2700;
    }
    this.points[p].map2D();
  }
}

Square.prototype.render = function() {
  ctx.beginPath();
  ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
  for (var p = 1; p < this.points.length; p++) {
    if (this.points[p].z > -(focal - 50)) {
      ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
    }
  }

  ctx.closePath();
  ctx.stroke();

  this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
  this.x = pos.x - canvas.width / 2 || 0;
  this.y = pos.y - canvas.height / 2 || 0;
  this.z = pos.z || 0;

  this.cX = 0;
  this.cY = 0;
  this.cZ = 0;

  this.xPos = 0;
  this.yPos = 0;
  this.map2D();
}

Point.prototype.rotateZ = function(angleZ) {
  var cosZ = Math.cos(angleZ),
    sinZ = Math.sin(angleZ),
    x1 = this.x * cosZ - this.y * sinZ,
    y1 = this.y * cosZ + this.x * sinZ;

  this.x = x1;
  this.y = y1;
}

Point.prototype.map2D = function() {
  var scaleX = focal / (focal + this.z + this.cZ),
    scaleY = focal / (focal + this.z + this.cZ);

  this.xPos = vpx + (this.cX + this.x) * scaleX;
  this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
  focal = canvas.width / 2,
  vpx = canvas.width / 2,
  vpy = canvas.height / 2,
  barVals = [],
  sineVal = 0;

for (var i = 0; i < 15; i++) {
  squares.push(new Square(-300 + (i * 200)));
}

//ctx.lineWidth = 2;
ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for',
    'Searching ',
    'Analyzing ',
    'Estimating Approximate Location of ',
    'Compressing ',
    'Requesting Authorization From : ',
    'wget -a -t ',
    'tar -xzf ',
    'Entering Location ',
    'Compilation Started of ',
    'Downloading '
  ],
  commandParts = ['Data Structure',
    'http://wwjd.com?au&2',
    'Texture',
    'TPS Reports',
    ' .... Searching ... ',
    'http://zanb.se/?23&88&far=2',
    'http://ab.ret45-33/?timing=1ww'
  ],
  commandResponses = ['Authorizing ',
    'Authorized...',
    'Access Granted..',
    'Going Deeper....',
    'Compression Complete.',
    'Compilation of Data Structures Complete..',
    'Entering Security Console...',
    'Encryption Unsuccesful Attempting Retry...',
    'Waiting for response...',
    '....Searching...',
    'Calculating Space Requirements '
  ],
  isProcessing = false,
  processTime = 0,
  lastProcess = 0;


function render() {
  ctx.clearRect(0, 0, canvas.width, canvas.height);

  squares.sort(function(a, b) {
    return b.dist - a.dist;
  });
  for (var i = 0, len = squares.length; i < len; i++) {
    squares[i].update();
    squares[i].render();
  }

  ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);

  ctxBars.beginPath();
  var y = canvasBars.height / 6;
  ctxBars.moveTo(0, y);

  for (i = 0; i < canvasBars.width; i++) {
    var ran = (Math.random() * 20) - 10;
    if (Math.random() > 0.98) {
      ran = (Math.random() * 50) - 25
    }
    ctxBars.lineTo(i, y + ran);
  }

  ctxBars.stroke();

  for (i = 0; i < canvasBars.width; i += 20) {
    if (!barVals[i]) {
      barVals[i] = {
        val: Math.random() * (canvasBars.height / 2),
        freq: 0.1,
        sineVal: Math.random() * 100
      };
    }

    barVals[i].sineVal += barVals[i].freq;
    barVals[i].val += Math.sin(barVals[i].sineVal * Math.PI / 2) * 5;
    ctxBars.fillRect(i + 5, canvasBars.height, 15, -barVals[i].val);
  }

  requestAnimationFrame(render);
}

function consoleOutput() {
  var textEl = document.createElement('p');

  if (isProcessing) {
    textEl = document.createElement('span');
    textEl.textContent += Math.random() + " ";
    if (Date.now() > lastProcess + processTime) {
      isProcessing = false;
    }
  } else {
    var commandType = ~~(Math.random() * 4);
    switch (commandType) {
      case 0:
        textEl.textContent = commandStart[~~(Math.random() * commandStart.length)] + commandParts[~~(Math.random() * commandParts.length)];
        break;
      case 3:
        isProcessing = true;
        processTime = ~~(Math.random() * 5000);
        lastProcess = Date.now();
      default:
        textEl.textContent = commandResponses[~~(Math.random() * commandResponses.length)];
        break;
    }
  }

  outputConsole.scrollTop = outputConsole.scrollHeight;
  outputConsole.appendChild(textEl);

  if (outputConsole.scrollHeight > window.innerHeight) {
    var removeNodes = outputConsole.querySelectorAll('*');
    for (var n = 0; n < ~~(removeNodes.length / 3); n++) {
      outputConsole.removeChild(removeNodes[n]);
    }
  }

  setTimeout(consoleOutput, ~~(Math.random() * 200));
}

render();
consoleOutput();

window.addEventListener('resize', function() {
  canvas.width = (window.innerWidth / 3) * 2;
  canvas.height = window.innerHeight / 3;

  canvasBars.width = window.innerWidth / 3;
  canvasBars.height = canvas.height;

  outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
  outputConsole.style.top = window.innerHeight / 3 + 'px';

  focal = canvas.width / 2;
  vpx = canvas.width / 2;
  vpy = canvas.height / 2;
  ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});
@font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}
body {
  font-family: 'Source Code Pro';
  background: #000;
  color: #00FF00;
  margin: 0;
  font-size: 13px;
}
canvas {
  position: absolute;
  top: 0;
  left: 0;
}
.bars-and-stuff {
  left: 66.6%;
}
.output-console {
  position: fixed;
  overflow: hidden;
}
p {
  margin: 0
}
<canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>

Markup

<canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>

CSS (Special thanks to @Mr.Alien for the font recommendation)

@font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}

body {
    font-family: 'Source Code Pro';
    background:#000;
    color: #00FF00;
    margin:0;
    font-size: 13px;
}
canvas {
    position:absolute;
    top:0;
    left:0;
}
.bars-and-stuff{
    left:66.6%;
}

.output-console {
    position:fixed;
    overflow:hidden;
}
p{margin:0}

JavaScript

var canvas = document.querySelector(".hacker-3d-shiz"),
    ctx = canvas.getContext("2d"),
    canvasBars = document.querySelector(".bars-and-stuff"),
    ctxBars = canvasBars.getContext("2d"),
    outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth/3)*2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth/3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
    this.width = canvas.width/2;
    this.height = canvas.height;
    z = z || 0;

    this.points = [
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    })];
    this.dist = 0;
}

Square.prototype.update = function () {
    for (var p = 0; p < this.points.length; p++) {
        this.points[p].rotateZ(0.001);
        this.points[p].z -= 3;
        if (this.points[p].z < -300) {
            this.points[p].z = 2700;
        }
        this.points[p].map2D();
    }
}

Square.prototype.render = function () {
    ctx.beginPath();
    ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
    for (var p = 1; p < this.points.length; p++) {
        if (this.points[p].z > -(focal - 50)) {
            ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
        }
    }

    ctx.closePath();
    ctx.stroke();

    this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
    this.x = pos.x - canvas.width / 2 || 0;
    this.y = pos.y - canvas.height / 2 || 0;
    this.z = pos.z || 0;

    this.cX = 0;
    this.cY = 0;
    this.cZ = 0;

    this.xPos = 0;
    this.yPos = 0;
    this.map2D();
}

Point.prototype.rotateZ = function (angleZ) {
    var cosZ = Math.cos(angleZ),
        sinZ = Math.sin(angleZ),
        x1 = this.x * cosZ - this.y * sinZ,
        y1 = this.y * cosZ + this.x * sinZ;

    this.x = x1;
    this.y = y1;
}

Point.prototype.map2D = function () {
    var scaleX = focal / (focal + this.z + this.cZ),
        scaleY = focal / (focal + this.z + this.cZ);

    this.xPos = vpx + (this.cX + this.x) * scaleX;
    this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
    focal = canvas.width / 2,
    vpx = canvas.width / 2,
    vpy = canvas.height / 2,
    barVals = [],
    sineVal = 0;

for (var i = 0; i < 15; i++) {
    squares.push(new Square(-300 + (i * 200)));
}

//ctx.lineWidth = 2;
ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for', 
                'Searching ', 
                'Analyzing ', 
                'Estimating Approximate Location of ', 
                'Compressing ', 
                'Requesting Authorization From : ', 
                'wget -a -t ', 
                'tar -xzf ', 
                'Entering Location ', 
                'Compilation Started of ',
                 'Downloading '],
    commandParts = ['Data Structure', 
                    'http://wwjd.com?au&2', 
                    'Texture', 
                    'TPS Reports', 
                    ' .... Searching ... ', 
                    'http://zanb.se/?23&88&far=2', 
                    'http://ab.ret45-33/?timing=1ww'],
    commandResponses = ['Authorizing ', 
                 'Authorized...', 
                 'Access Granted..', 
                 'Going Deeper....', 
                 'Compression Complete.', 
                 'Compilation of Data Structures Complete..', 
                 'Entering Security Console...', 
                 'Encryption Unsuccesful Attempting Retry...', 
                 'Waiting for response...', 
                 '....Searching...', 
                 'Calculating Space Requirements '
                ],
    isProcessing = false,
    processTime = 0,
    lastProcess = 0;


function render() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    squares.sort(function (a, b) {
        return b.dist - a.dist;
    });
    for (var i = 0, len = squares.length; i < len; i++) {
        squares[i].update();
        squares[i].render();
    }
    
    ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);
    
    ctxBars.beginPath();
    var y = canvasBars.height/6;
    ctxBars.moveTo(0,y);
    
    for(i = 0; i < canvasBars.width; i++){
        var ran = (Math.random()*20)-10;
        if(Math.random() > 0.98){
             ran = (Math.random()*50)-25   
        }
        ctxBars.lineTo(i, y + ran);
    }
    
    ctxBars.stroke();
    
    for(i = 0; i < canvasBars.width; i+=20){
        if(!barVals[i]){
            barVals[i] = {
                val : Math.random()*(canvasBars.height/2),
                freq : 0.1,
                sineVal : Math.random()*100
            };
        }
        
        barVals[i].sineVal+=barVals[i].freq;
        barVals[i].val+=Math.sin(barVals[i].sineVal*Math.PI/2)*5;
        ctxBars.fillRect(i+5,canvasBars.height,15,-barVals[i].val);
    }
    
    requestAnimationFrame(render);
}

function consoleOutput(){
    var textEl = document.createElement('p');
    
    if(isProcessing){
        textEl = document.createElement('span');
        textEl.textContent += Math.random() + " ";
        if(Date.now() > lastProcess + processTime){
            isProcessing = false;   
        }
    }else{
        var commandType = ~~(Math.random()*4);
        switch(commandType){
            case 0:
                textEl.textContent = commandStart[~~(Math.random()*commandStart.length)] + commandParts[~~(Math.random()*commandParts.length)];
                break;
            case 3: 
                isProcessing = true;
                processTime = ~~(Math.random()*5000);
                lastProcess = Date.now();
            default:
                 textEl.textContent = commandResponses[~~(Math.random()*commandResponses.length)];
            break;
        }
    }

    outputConsole.scrollTop = outputConsole.scrollHeight;
    outputConsole.appendChild(textEl);
    
    if (outputConsole.scrollHeight > window.innerHeight) {
       var removeNodes = outputConsole.querySelectorAll('*');
       for(var n = 0; n < ~~(removeNodes.length/3); n++){
            outputConsole.removeChild(removeNodes[n]);
        }
    }
    
    setTimeout(consoleOutput, ~~(Math.random()*200));
}

render();
consoleOutput();

window.addEventListener('resize', function(){
      canvas.width = (window.innerWidth/3)*2;
      canvas.height = window.innerHeight / 3;

      canvasBars.width = window.innerWidth/3;
      canvasBars.height = canvas.height;

      outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
      outputConsole.style.top = window.innerHeight / 3 + 'px';

      focal = canvas.width / 2;
      vpx = canvas.width / 2;
      vpy = canvas.height / 2;
      ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});

var canvas = document.querySelector(".hacker-3d-shiz"),
  ctx = canvas.getContext("2d"),
  canvasBars = document.querySelector(".bars-and-stuff"),
  ctxBars = canvasBars.getContext("2d"),
  outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth / 3) * 2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth / 3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
  this.width = canvas.width / 2;
  this.height = canvas.height;
  z = z || 0;

  this.points = [
    new Point({
      x: (canvas.width / 2) - this.width,
      y: (canvas.height / 2) - this.height,
      z: z
    }),
    new Point({
      x: (canvas.width / 2) + this.width,
      y: (canvas.height / 2) - this.height,
      z: z
    }),
    new Point({
      x: (canvas.width / 2) + this.width,
      y: (canvas.height / 2) + this.height,
      z: z
    }),
    new Point({
      x: (canvas.width / 2) - this.width,
      y: (canvas.height / 2) + this.height,
      z: z
    })
  ];
  this.dist = 0;
}

Square.prototype.update = function() {
  for (var p = 0; p < this.points.length; p++) {
    this.points[p].rotateZ(0.001);
    this.points[p].z -= 3;
    if (this.points[p].z < -300) {
      this.points[p].z = 2700;
    }
    this.points[p].map2D();
  }
}

Square.prototype.render = function() {
  ctx.beginPath();
  ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
  for (var p = 1; p < this.points.length; p++) {
    if (this.points[p].z > -(focal - 50)) {
      ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
    }
  }

  ctx.closePath();
  ctx.stroke();

  this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
  this.x = pos.x - canvas.width / 2 || 0;
  this.y = pos.y - canvas.height / 2 || 0;
  this.z = pos.z || 0;

  this.cX = 0;
  this.cY = 0;
  this.cZ = 0;

  this.xPos = 0;
  this.yPos = 0;
  this.map2D();
}

Point.prototype.rotateZ = function(angleZ) {
  var cosZ = Math.cos(angleZ),
    sinZ = Math.sin(angleZ),
    x1 = this.x * cosZ - this.y * sinZ,
    y1 = this.y * cosZ + this.x * sinZ;

  this.x = x1;
  this.y = y1;
}

Point.prototype.map2D = function() {
  var scaleX = focal / (focal + this.z + this.cZ),
    scaleY = focal / (focal + this.z + this.cZ);

  this.xPos = vpx + (this.cX + this.x) * scaleX;
  this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
  focal = canvas.width / 2,
  vpx = canvas.width / 2,
  vpy = canvas.height / 2,
  barVals = [],
  sineVal = 0;

for (var i = 0; i < 15; i++) {
  squares.push(new Square(-300 + (i * 200)));
}

//ctx.lineWidth = 2;
ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for',
    'Searching ',
    'Analyzing ',
    'Estimating Approximate Location of ',
    'Compressing ',
    'Requesting Authorization From : ',
    'wget -a -t ',
    'tar -xzf ',
    'Entering Location ',
    'Compilation Started of ',
    'Downloading '
  ],
  commandParts = ['Data Structure',
    'http://wwjd.com?au&2',
    'Texture',
    'TPS Reports',
    ' .... Searching ... ',
    'http://zanb.se/?23&88&far=2',
    'http://ab.ret45-33/?timing=1ww'
  ],
  commandResponses = ['Authorizing ',
    'Authorized...',
    'Access Granted..',
    'Going Deeper....',
    'Compression Complete.',
    'Compilation of Data Structures Complete..',
    'Entering Security Console...',
    'Encryption Unsuccesful Attempting Retry...',
    'Waiting for response...',
    '....Searching...',
    'Calculating Space Requirements '
  ],
  isProcessing = false,
  processTime = 0,
  lastProcess = 0;


function render() {
  ctx.clearRect(0, 0, canvas.width, canvas.height);

  squares.sort(function(a, b) {
    return b.dist - a.dist;
  });
  for (var i = 0, len = squares.length; i < len; i++) {
    squares[i].update();
    squares[i].render();
  }

  ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);

  ctxBars.beginPath();
  var y = canvasBars.height / 6;
  ctxBars.moveTo(0, y);

  for (i = 0; i < canvasBars.width; i++) {
    var ran = (Math.random() * 20) - 10;
    if (Math.random() > 0.98) {
      ran = (Math.random() * 50) - 25
    }
    ctxBars.lineTo(i, y + ran);
  }

  ctxBars.stroke();

  for (i = 0; i < canvasBars.width; i += 20) {
    if (!barVals[i]) {
      barVals[i] = {
        val: Math.random() * (canvasBars.height / 2),
        freq: 0.1,
        sineVal: Math.random() * 100
      };
    }

    barVals[i].sineVal += barVals[i].freq;
    barVals[i].val += Math.sin(barVals[i].sineVal * Math.PI / 2) * 5;
    ctxBars.fillRect(i + 5, canvasBars.height, 15, -barVals[i].val);
  }

  requestAnimationFrame(render);
}

function consoleOutput() {
  var textEl = document.createElement('p');

  if (isProcessing) {
    textEl = document.createElement('span');
    textEl.textContent += Math.random() + " ";
    if (Date.now() > lastProcess + processTime) {
      isProcessing = false;
    }
  } else {
    var commandType = ~~(Math.random() * 4);
    switch (commandType) {
      case 0:
        textEl.textContent = commandStart[~~(Math.random() * commandStart.length)] + commandParts[~~(Math.random() * commandParts.length)];
        break;
      case 3:
        isProcessing = true;
        processTime = ~~(Math.random() * 5000);
        lastProcess = Date.now();
      default:
        textEl.textContent = commandResponses[~~(Math.random() * commandResponses.length)];
        break;
    }
  }

  outputConsole.scrollTop = outputConsole.scrollHeight;
  outputConsole.appendChild(textEl);

  if (outputConsole.scrollHeight > window.innerHeight) {
    var removeNodes = outputConsole.querySelectorAll('*');
    for (var n = 0; n < ~~(removeNodes.length / 3); n++) {
      outputConsole.removeChild(removeNodes[n]);
    }
  }

  setTimeout(consoleOutput, ~~(Math.random() * 200));
}

render();
consoleOutput();

window.addEventListener('resize', function() {
  canvas.width = (window.innerWidth / 3) * 2;
  canvas.height = window.innerHeight / 3;

  canvasBars.width = window.innerWidth / 3;
  canvasBars.height = canvas.height;

  outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
  outputConsole.style.top = window.innerHeight / 3 + 'px';

  focal = canvas.width / 2;
  vpx = canvas.width / 2;
  vpy = canvas.height / 2;
  ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});
@font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}
body {
  font-family: 'Source Code Pro';
  background: #000;
  color: #00FF00;
  margin: 0;
  font-size: 13px;
}
canvas {
  position: absolute;
  top: 0;
  left: 0;
}
.bars-and-stuff {
  left: 66.6%;
}
.output-console {
  position: fixed;
  overflow: hidden;
}
p {
  margin: 0
}
<canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>

added 118 characters in body
Source Link
Loktar
  • 2.6k
  • 1
  • 15
  • 10

You can access it by going to the super serious domain I made for it tonight as well so you can look busy anywhere Gui Hacker and fork and create your own from Github.the following sources

You can access it by going to the super serious domain I made for it tonight as well so you can look busy anywhere Gui Hacker and fork and create your own from Github.

You can access it by going to the super serious domain I made for it tonight as well so you can look busy anywhere Gui Hacker and fork and create your own from the following sources

You can access it by going to the super serious domain I made for it tonight as well so you can look busy anywhere Gui Hacker and fork and create your own from Github.

Basically, if you have this running no one will bother you because they know you are doing some serious stuff.

<canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>
<canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>
@font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}

body {
    font-family: 'Source Code Pro';
    background:#000;
    color: #00FF00;
    margin:0;
    font-size: 13px;
}
canvas {
    position:absolute;
    top:0;
    left:0;
}
.bars-and-stuff{
    left:66.6%;
}

.output-console {
    position:fixed;
    overflow:hidden;
}
p{margin:0}
@font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}

body {
    font-family: 'Source Code Pro';
    background:#000;
    color: #00FF00;
    margin:0;
    font-size: 13px;
}
canvas {
    position:absolute;
    top:0;
    left:0;
}
.bars-and-stuff{
    left:66.6%;
}

.output-console {
    position:fixed;
    overflow:hidden;
}
p{margin:0}
var canvas = document.querySelector(".hacker-3d-shiz"),
    ctx = canvas.getContext("2d"),
    canvasBars = document.querySelector(".bars-and-stuff"),
    ctxBars = canvasBars.getContext("2d"),
    outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth/3)*2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth/3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
    this.width = canvas.width/2;
    this.height = canvas.height;
    z = z || 0;

    this.points = [
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    })];
    this.dist = 0;
}

Square.prototype.update = function () {
    for (var p = 0; p < this.points.length; p++) {
        this.points[p].rotateZ(0.001);
        this.points[p].z -= 3;
        if (this.points[p].z < -300) {
            this.points[p].z = 2700;
        }
        this.points[p].map2D();
    }
}

Square.prototype.render = function () {
    ctx.beginPath();
    ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
    for (var p = 1; p < this.points.length; p++) {
        if (this.points[p].z > -(focal - 50)) {
            ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
        }
    }

    ctx.closePath();
    ctx.stroke();

    this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
    this.x = pos.x - canvas.width / 2 || 0;
    this.y = pos.y - canvas.height / 2 || 0;
    this.z = pos.z || 0;

    this.cX = 0;
    this.cY = 0;
    this.cZ = 0;

    this.xPos = 0;
    this.yPos = 0;
    this.map2D();
}

Point.prototype.rotateZ = function (angleZ) {
    var cosZ = Math.cos(angleZ),
        sinZ = Math.sin(angleZ),
        x1 = this.x * cosZ - this.y * sinZ,
        y1 = this.y * cosZ + this.x * sinZ;

    this.x = x1;
    this.y = y1;
}

Point.prototype.map2D = function () {
    var scaleX = focal / (focal + this.z + this.cZ),
        scaleY = focal / (focal + this.z + this.cZ);

    this.xPos = vpx + (this.cX + this.x) * scaleX;
    this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
    focal = canvas.width / 2,
    vpx = canvas.width / 2,
    vpy = canvas.height / 2,
    barVals = [],
    sineVal = 0;

for (var i = 0; i < 15; i++) {
    squares.push(new Square(-300 + (i * 200)));
}

//ctx.lineWidth = 2;
ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for', 
                'Searching ', 
                'Analyzing ', 
                'Estimating Approximate Location of ', 
                'Compressing ', 
                'Requesting Authorization From : ', 
                'wget -a -t ', 
                'tar -xzf ', 
                'Entering Location ', 
                'Compilation Started of ',
                 'Downloading '],
    commandParts = ['Data Structure', 
                    'http://wwjd.com?au&2', 
                    'Texture', 
                    'TPS Reports', 
                    ' .... Searching ... ', 
                    'http://zanb.se/?23&88&far=2', 
                    'http://ab.ret45-33/?timing=1ww'],
    commandResponses = ['Authorizing ', 
                 'Authorized...', 
                 'Access Granted..', 
                 'Going Deeper....', 
                 'Compression Complete.', 
                 'Compilation of Data Structures Complete..', 
                 'Entering Security Console...', 
                 'Encryption Unsuccesful Attempting Retry...', 
                 'Waiting for response...', 
                 '....Searching...', 
                 'Calculating Space Requirements '
                ],
    isProcessing = false,
    processTime = 0,
    lastProcess = 0;


function render() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    squares.sort(function (a, b) {
        return b.dist - a.dist;
    });
    for (var i = 0, len = squares.length; i < len; i++) {
        squares[i].update();
        squares[i].render();
    }
    
    ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);
    
    ctxBars.beginPath();
    var y = canvasBars.height/6;
    ctxBars.moveTo(0,y);
    
    for(i = 0; i < canvasBars.width; i++){
        var ran = (Math.random()*20)-10;
        if(Math.random() > 0.98){
             ran = (Math.random()*50)-25   
        }
        ctxBars.lineTo(i, y + ran);
    }
    
    ctxBars.stroke();
    
    for(i = 0; i < canvasBars.width; i+=20){
        if(!barVals[i]){
            barVals[i] = {
                val : Math.random()*(canvasBars.height/2),
                freq : 0.1,
                sineVal : Math.random()*100
            };
        }
        
        barVals[i].sineVal+=barVals[i].freq;
        barVals[i].val+=Math.sin(barVals[i].sineVal*Math.PI/2)*5;
        ctxBars.fillRect(i+5,canvasBars.height,15,-barVals[i].val);
    }
    
    requestAnimationFrame(render);
}

function consoleOutput(){
    var textEl = document.createElement('p');
    
    if(isProcessing){
        textEl = document.createElement('span');
        textEl.textContent += Math.random() + " ";
        if(Date.now() > lastProcess + processTime){
            isProcessing = false;   
        }
    }else{
        var commandType = ~~(Math.random()*4);
        switch(commandType){
            case 0:
                textEl.textContent = commandStart[~~(Math.random()*commandStart.length)] + commandParts[~~(Math.random()*commandParts.length)];
                break;
            case 3: 
                isProcessing = true;
                processTime = ~~(Math.random()*5000);
                lastProcess = Date.now();
            default:
                 textEl.textContent = commandResponses[~~(Math.random()*commandResponses.length)];
            break;
        }
    }

    outputConsole.scrollTop = outputConsole.scrollHeight;
    outputConsole.appendChild(textEl);
    
    if (outputConsole.scrollHeight > window.innerHeight) {
       var removeNodes = outputConsole.querySelectorAll('*');
       for(var n = 0; n < ~~(removeNodes.length/3); n++){
            outputConsole.removeChild(removeNodes[n]);
        }
    }
    
    setTimeout(consoleOutput, ~~(Math.random()*200));
}

render();
consoleOutput();

window.addEventListener('resize', function(){
      canvas.width = (window.innerWidth/3)*2;
      canvas.height = window.innerHeight / 3;

      canvasBars.width = window.innerWidth/3;
      canvasBars.height = canvas.height;

      outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
      outputConsole.style.top = window.innerHeight / 3 + 'px';

      focal = canvas.width / 2;
      vpx = canvas.width / 2;
      vpy = canvas.height / 2;
      ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});
var canvas = document.querySelector(".hacker-3d-shiz"),
    ctx = canvas.getContext("2d"),
    canvasBars = document.querySelector(".bars-and-stuff"),
    ctxBars = canvasBars.getContext("2d"),
    outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth/3)*2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth/3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
    this.width = canvas.width/2;
    this.height = canvas.height;
    z = z || 0;

    this.points = [
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    })];
    this.dist = 0;
}

Square.prototype.update = function () {
    for (var p = 0; p < this.points.length; p++) {
        this.points[p].rotateZ(0.001);
        this.points[p].z -= 3;
        if (this.points[p].z < -300) {
            this.points[p].z = 2700;
        }
        this.points[p].map2D();
    }
}

Square.prototype.render = function () {
    ctx.beginPath();
    ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
    for (var p = 1; p < this.points.length; p++) {
        if (this.points[p].z > -(focal - 50)) {
            ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
        }
    }

    ctx.closePath();
    ctx.stroke();

    this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
    this.x = pos.x - canvas.width / 2 || 0;
    this.y = pos.y - canvas.height / 2 || 0;
    this.z = pos.z || 0;

    this.cX = 0;
    this.cY = 0;
    this.cZ = 0;

    this.xPos = 0;
    this.yPos = 0;
    this.map2D();
}

Point.prototype.rotateZ = function (angleZ) {
    var cosZ = Math.cos(angleZ),
        sinZ = Math.sin(angleZ),
        x1 = this.x * cosZ - this.y * sinZ,
        y1 = this.y * cosZ + this.x * sinZ;

    this.x = x1;
    this.y = y1;
}

Point.prototype.map2D = function () {
    var scaleX = focal / (focal + this.z + this.cZ),
        scaleY = focal / (focal + this.z + this.cZ);

    this.xPos = vpx + (this.cX + this.x) * scaleX;
    this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
    focal = canvas.width / 2,
    vpx = canvas.width / 2,
    vpy = canvas.height / 2,
    barVals = [],
    sineVal = 0;

for (var i = 0; i < 15; i++) {
    squares.push(new Square(-300 + (i * 200)));
}

//ctx.lineWidth = 2;
ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for', 
                'Searching ', 
                'Analyzing ', 
                'Estimating Approximate Location of ', 
                'Compressing ', 
                'Requesting Authorization From : ', 
                'wget -a -t ', 
                'tar -xzf ', 
                'Entering Location ', 
                'Compilation Started of ',
                 'Downloading '],
    commandParts = ['Data Structure', 
                    'http://wwjd.com?au&2', 
                    'Texture', 
                    'TPS Reports', 
                    ' .... Searching ... ', 
                    'http://zanb.se/?23&88&far=2', 
                    'http://ab.ret45-33/?timing=1ww'],
    commandResponses = ['Authorizing ', 
                 'Authorized...', 
                 'Access Granted..', 
                 'Going Deeper....', 
                 'Compression Complete.', 
                 'Compilation of Data Structures Complete..', 
                 'Entering Security Console...', 
                 'Encryption Unsuccesful Attempting Retry...', 
                 'Waiting for response...', 
                 '....Searching...', 
                 'Calculating Space Requirements '
                ],
    isProcessing = false,
    processTime = 0,
    lastProcess = 0;


function render() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    squares.sort(function (a, b) {
        return b.dist - a.dist;
    });
    for (var i = 0, len = squares.length; i < len; i++) {
        squares[i].update();
        squares[i].render();
    }
    
    ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);
    
    ctxBars.beginPath();
    var y = canvasBars.height/6;
    ctxBars.moveTo(0,y);
    
    for(i = 0; i < canvasBars.width; i++){
        var ran = (Math.random()*20)-10;
        if(Math.random() > 0.98){
             ran = (Math.random()*50)-25   
        }
        ctxBars.lineTo(i, y + ran);
    }
    
    ctxBars.stroke();
    
    for(i = 0; i < canvasBars.width; i+=20){
        if(!barVals[i]){
            barVals[i] = {
                val : Math.random()*(canvasBars.height/2),
                freq : 0.1,
                sineVal : Math.random()*100
            };
        }
        
        barVals[i].sineVal+=barVals[i].freq;
        barVals[i].val+=Math.sin(barVals[i].sineVal*Math.PI/2)*5;
        ctxBars.fillRect(i+5,canvasBars.height,15,-barVals[i].val);
    }
    
    requestAnimationFrame(render);
}

function consoleOutput(){
    var textEl = document.createElement('p');
    
    if(isProcessing){
        textEl = document.createElement('span');
        textEl.textContent += Math.random() + " ";
        if(Date.now() > lastProcess + processTime){
            isProcessing = false;   
        }
    }else{
        var commandType = ~~(Math.random()*4);
        switch(commandType){
            case 0:
                textEl.textContent = commandStart[~~(Math.random()*commandStart.length)] + commandParts[~~(Math.random()*commandParts.length)];
                break;
            case 3: 
                isProcessing = true;
                processTime = ~~(Math.random()*5000);
                lastProcess = Date.now();
            default:
                 textEl.textContent = commandResponses[~~(Math.random()*commandResponses.length)];
            break;
        }
    }

    outputConsole.scrollTop = outputConsole.scrollHeight;
    outputConsole.appendChild(textEl);
    
    if (outputConsole.scrollHeight > window.innerHeight) {
       var removeNodes = outputConsole.querySelectorAll('*');
       for(var n = 0; n < ~~(removeNodes.length/3); n++){
            outputConsole.removeChild(removeNodes[n]);
        }
    }
    
    setTimeout(consoleOutput, ~~(Math.random()*200));
}

render();
consoleOutput();

window.addEventListener('resize', function(){
      canvas.width = (window.innerWidth/3)*2;
      canvas.height = window.innerHeight / 3;

      canvasBars.width = window.innerWidth/3;
      canvasBars.height = canvas.height;

      outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
      outputConsole.style.top = window.innerHeight / 3 + 'px';

      focal = canvas.width / 2;
      vpx = canvas.width / 2;
      vpy = canvas.height / 2;
      ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});

You can access it by going to the super serious domain I made for it tonight as well so you can look busy anywhere Gui Hacker and fork and create your own from Github

Basically if you have this running no one will bother you because they know you are doing some serious stuff.

<canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>
@font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}

body {
    font-family: 'Source Code Pro';
    background:#000;
    color: #00FF00;
    margin:0;
    font-size: 13px;
}
canvas {
    position:absolute;
    top:0;
    left:0;
}
.bars-and-stuff{
    left:66.6%;
}

.output-console {
    position:fixed;
    overflow:hidden;
}
p{margin:0}
var canvas = document.querySelector(".hacker-3d-shiz"),
    ctx = canvas.getContext("2d"),
    canvasBars = document.querySelector(".bars-and-stuff"),
    ctxBars = canvasBars.getContext("2d"),
    outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth/3)*2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth/3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
    this.width = canvas.width/2;
    this.height = canvas.height;
    z = z || 0;

    this.points = [
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    })];
    this.dist = 0;
}

Square.prototype.update = function () {
    for (var p = 0; p < this.points.length; p++) {
        this.points[p].rotateZ(0.001);
        this.points[p].z -= 3;
        if (this.points[p].z < -300) {
            this.points[p].z = 2700;
        }
        this.points[p].map2D();
    }
}

Square.prototype.render = function () {
    ctx.beginPath();
    ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
    for (var p = 1; p < this.points.length; p++) {
        if (this.points[p].z > -(focal - 50)) {
            ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
        }
    }

    ctx.closePath();
    ctx.stroke();

    this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
    this.x = pos.x - canvas.width / 2 || 0;
    this.y = pos.y - canvas.height / 2 || 0;
    this.z = pos.z || 0;

    this.cX = 0;
    this.cY = 0;
    this.cZ = 0;

    this.xPos = 0;
    this.yPos = 0;
    this.map2D();
}

Point.prototype.rotateZ = function (angleZ) {
    var cosZ = Math.cos(angleZ),
        sinZ = Math.sin(angleZ),
        x1 = this.x * cosZ - this.y * sinZ,
        y1 = this.y * cosZ + this.x * sinZ;

    this.x = x1;
    this.y = y1;
}

Point.prototype.map2D = function () {
    var scaleX = focal / (focal + this.z + this.cZ),
        scaleY = focal / (focal + this.z + this.cZ);

    this.xPos = vpx + (this.cX + this.x) * scaleX;
    this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
    focal = canvas.width / 2,
    vpx = canvas.width / 2,
    vpy = canvas.height / 2,
    barVals = [],
    sineVal = 0;

for (var i = 0; i < 15; i++) {
    squares.push(new Square(-300 + (i * 200)));
}

//ctx.lineWidth = 2;
ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for', 
                'Searching ', 
                'Analyzing ', 
                'Estimating Approximate Location of ', 
                'Compressing ', 
                'Requesting Authorization From : ', 
                'wget -a -t ', 
                'tar -xzf ', 
                'Entering Location ', 
                'Compilation Started of ',
                 'Downloading '],
    commandParts = ['Data Structure', 
                    'http://wwjd.com?au&2', 
                    'Texture', 
                    'TPS Reports', 
                    ' .... Searching ... ', 
                    'http://zanb.se/?23&88&far=2', 
                    'http://ab.ret45-33/?timing=1ww'],
    commandResponses = ['Authorizing ', 
                 'Authorized...', 
                 'Access Granted..', 
                 'Going Deeper....', 
                 'Compression Complete.', 
                 'Compilation of Data Structures Complete..', 
                 'Entering Security Console...', 
                 'Encryption Unsuccesful Attempting Retry...', 
                 'Waiting for response...', 
                 '....Searching...', 
                 'Calculating Space Requirements '
                ],
    isProcessing = false,
    processTime = 0,
    lastProcess = 0;


function render() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    squares.sort(function (a, b) {
        return b.dist - a.dist;
    });
    for (var i = 0, len = squares.length; i < len; i++) {
        squares[i].update();
        squares[i].render();
    }
    
    ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);
    
    ctxBars.beginPath();
    var y = canvasBars.height/6;
    ctxBars.moveTo(0,y);
    
    for(i = 0; i < canvasBars.width; i++){
        var ran = (Math.random()*20)-10;
        if(Math.random() > 0.98){
             ran = (Math.random()*50)-25   
        }
        ctxBars.lineTo(i, y + ran);
    }
    
    ctxBars.stroke();
    
    for(i = 0; i < canvasBars.width; i+=20){
        if(!barVals[i]){
            barVals[i] = {
                val : Math.random()*(canvasBars.height/2),
                freq : 0.1,
                sineVal : Math.random()*100
            };
        }
        
        barVals[i].sineVal+=barVals[i].freq;
        barVals[i].val+=Math.sin(barVals[i].sineVal*Math.PI/2)*5;
        ctxBars.fillRect(i+5,canvasBars.height,15,-barVals[i].val);
    }
    
    requestAnimationFrame(render);
}

function consoleOutput(){
    var textEl = document.createElement('p');
    
    if(isProcessing){
        textEl = document.createElement('span');
        textEl.textContent += Math.random() + " ";
        if(Date.now() > lastProcess + processTime){
            isProcessing = false;   
        }
    }else{
        var commandType = ~~(Math.random()*4);
        switch(commandType){
            case 0:
                textEl.textContent = commandStart[~~(Math.random()*commandStart.length)] + commandParts[~~(Math.random()*commandParts.length)];
                break;
            case 3: 
                isProcessing = true;
                processTime = ~~(Math.random()*5000);
                lastProcess = Date.now();
            default:
                 textEl.textContent = commandResponses[~~(Math.random()*commandResponses.length)];
            break;
        }
    }

    outputConsole.scrollTop = outputConsole.scrollHeight;
    outputConsole.appendChild(textEl);
    
    if (outputConsole.scrollHeight > window.innerHeight) {
       var removeNodes = outputConsole.querySelectorAll('*');
       for(var n = 0; n < ~~(removeNodes.length/3); n++){
            outputConsole.removeChild(removeNodes[n]);
        }
    }
    
    setTimeout(consoleOutput, ~~(Math.random()*200));
}

render();
consoleOutput();

window.addEventListener('resize', function(){
      canvas.width = (window.innerWidth/3)*2;
      canvas.height = window.innerHeight / 3;

      canvasBars.width = window.innerWidth/3;
      canvasBars.height = canvas.height;

      outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
      outputConsole.style.top = window.innerHeight / 3 + 'px';

      focal = canvas.width / 2;
      vpx = canvas.width / 2;
      vpy = canvas.height / 2;
      ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});

You can access it by going to the super serious domain I made for it tonight as well so you can look busy anywhere Gui Hacker and fork and create your own from Github.

Basically, if you have this running no one will bother you because they know you are doing some serious stuff.

<canvas class='hacker-3d-shiz'></canvas>
<canvas class='bars-and-stuff'></canvas>
<div class="output-console"></div>
@font-face {
  font-family: 'Source Code Pro';
  font-style: normal;
  font-weight: 400;
  src: local('Source Code Pro'), local('SourceCodePro-Regular'), url(http://themes.googleusercontent.com/static/fonts/sourcecodepro/v4/mrl8jkM18OlOQN8JLgasDxM0YzuT7MdOe03otPbuUS0.woff) format('woff');
}

body {
    font-family: 'Source Code Pro';
    background:#000;
    color: #00FF00;
    margin:0;
    font-size: 13px;
}
canvas {
    position:absolute;
    top:0;
    left:0;
}
.bars-and-stuff{
    left:66.6%;
}

.output-console {
    position:fixed;
    overflow:hidden;
}
p{margin:0}
var canvas = document.querySelector(".hacker-3d-shiz"),
    ctx = canvas.getContext("2d"),
    canvasBars = document.querySelector(".bars-and-stuff"),
    ctxBars = canvasBars.getContext("2d"),
    outputConsole = document.querySelector(".output-console");

canvas.width = (window.innerWidth/3)*2;
canvas.height = window.innerHeight / 3;

canvasBars.width = window.innerWidth/3;
canvasBars.height = canvas.height;

outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
outputConsole.style.top = window.innerHeight / 3 + 'px'


/* Graphics stuff */
function Square(z) {
    this.width = canvas.width/2;
    this.height = canvas.height;
    z = z || 0;

    this.points = [
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) - this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) + this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    }),
    new Point({
        x: (canvas.width / 2) - this.width,
        y: (canvas.height / 2) + this.height,
        z: z
    })];
    this.dist = 0;
}

Square.prototype.update = function () {
    for (var p = 0; p < this.points.length; p++) {
        this.points[p].rotateZ(0.001);
        this.points[p].z -= 3;
        if (this.points[p].z < -300) {
            this.points[p].z = 2700;
        }
        this.points[p].map2D();
    }
}

Square.prototype.render = function () {
    ctx.beginPath();
    ctx.moveTo(this.points[0].xPos, this.points[0].yPos);
    for (var p = 1; p < this.points.length; p++) {
        if (this.points[p].z > -(focal - 50)) {
            ctx.lineTo(this.points[p].xPos, this.points[p].yPos);
        }
    }

    ctx.closePath();
    ctx.stroke();

    this.dist = this.points[this.points.length - 1].z;

};

function Point(pos) {
    this.x = pos.x - canvas.width / 2 || 0;
    this.y = pos.y - canvas.height / 2 || 0;
    this.z = pos.z || 0;

    this.cX = 0;
    this.cY = 0;
    this.cZ = 0;

    this.xPos = 0;
    this.yPos = 0;
    this.map2D();
}

Point.prototype.rotateZ = function (angleZ) {
    var cosZ = Math.cos(angleZ),
        sinZ = Math.sin(angleZ),
        x1 = this.x * cosZ - this.y * sinZ,
        y1 = this.y * cosZ + this.x * sinZ;

    this.x = x1;
    this.y = y1;
}

Point.prototype.map2D = function () {
    var scaleX = focal / (focal + this.z + this.cZ),
        scaleY = focal / (focal + this.z + this.cZ);

    this.xPos = vpx + (this.cX + this.x) * scaleX;
    this.yPos = vpy + (this.cY + this.y) * scaleY;
};

// Init graphics stuff
var squares = [],
    focal = canvas.width / 2,
    vpx = canvas.width / 2,
    vpy = canvas.height / 2,
    barVals = [],
    sineVal = 0;

for (var i = 0; i < 15; i++) {
    squares.push(new Square(-300 + (i * 200)));
}

//ctx.lineWidth = 2;
ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';

/* fake console stuff */
var commandStart = ['Performing DNS Lookups for', 
                'Searching ', 
                'Analyzing ', 
                'Estimating Approximate Location of ', 
                'Compressing ', 
                'Requesting Authorization From : ', 
                'wget -a -t ', 
                'tar -xzf ', 
                'Entering Location ', 
                'Compilation Started of ',
                 'Downloading '],
    commandParts = ['Data Structure', 
                    'http://wwjd.com?au&2', 
                    'Texture', 
                    'TPS Reports', 
                    ' .... Searching ... ', 
                    'http://zanb.se/?23&88&far=2', 
                    'http://ab.ret45-33/?timing=1ww'],
    commandResponses = ['Authorizing ', 
                 'Authorized...', 
                 'Access Granted..', 
                 'Going Deeper....', 
                 'Compression Complete.', 
                 'Compilation of Data Structures Complete..', 
                 'Entering Security Console...', 
                 'Encryption Unsuccesful Attempting Retry...', 
                 'Waiting for response...', 
                 '....Searching...', 
                 'Calculating Space Requirements '
                ],
    isProcessing = false,
    processTime = 0,
    lastProcess = 0;


function render() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    squares.sort(function (a, b) {
        return b.dist - a.dist;
    });
    for (var i = 0, len = squares.length; i < len; i++) {
        squares[i].update();
        squares[i].render();
    }
    
    ctxBars.clearRect(0, 0, canvasBars.width, canvasBars.height);
    
    ctxBars.beginPath();
    var y = canvasBars.height/6;
    ctxBars.moveTo(0,y);
    
    for(i = 0; i < canvasBars.width; i++){
        var ran = (Math.random()*20)-10;
        if(Math.random() > 0.98){
             ran = (Math.random()*50)-25   
        }
        ctxBars.lineTo(i, y + ran);
    }
    
    ctxBars.stroke();
    
    for(i = 0; i < canvasBars.width; i+=20){
        if(!barVals[i]){
            barVals[i] = {
                val : Math.random()*(canvasBars.height/2),
                freq : 0.1,
                sineVal : Math.random()*100
            };
        }
        
        barVals[i].sineVal+=barVals[i].freq;
        barVals[i].val+=Math.sin(barVals[i].sineVal*Math.PI/2)*5;
        ctxBars.fillRect(i+5,canvasBars.height,15,-barVals[i].val);
    }
    
    requestAnimationFrame(render);
}

function consoleOutput(){
    var textEl = document.createElement('p');
    
    if(isProcessing){
        textEl = document.createElement('span');
        textEl.textContent += Math.random() + " ";
        if(Date.now() > lastProcess + processTime){
            isProcessing = false;   
        }
    }else{
        var commandType = ~~(Math.random()*4);
        switch(commandType){
            case 0:
                textEl.textContent = commandStart[~~(Math.random()*commandStart.length)] + commandParts[~~(Math.random()*commandParts.length)];
                break;
            case 3: 
                isProcessing = true;
                processTime = ~~(Math.random()*5000);
                lastProcess = Date.now();
            default:
                 textEl.textContent = commandResponses[~~(Math.random()*commandResponses.length)];
            break;
        }
    }

    outputConsole.scrollTop = outputConsole.scrollHeight;
    outputConsole.appendChild(textEl);
    
    if (outputConsole.scrollHeight > window.innerHeight) {
       var removeNodes = outputConsole.querySelectorAll('*');
       for(var n = 0; n < ~~(removeNodes.length/3); n++){
            outputConsole.removeChild(removeNodes[n]);
        }
    }
    
    setTimeout(consoleOutput, ~~(Math.random()*200));
}

render();
consoleOutput();

window.addEventListener('resize', function(){
      canvas.width = (window.innerWidth/3)*2;
      canvas.height = window.innerHeight / 3;

      canvasBars.width = window.innerWidth/3;
      canvasBars.height = canvas.height;

      outputConsole.style.height = (window.innerHeight / 3) * 2 + 'px';
      outputConsole.style.top = window.innerHeight / 3 + 'px';

      focal = canvas.width / 2;
      vpx = canvas.width / 2;
      vpy = canvas.height / 2;
      ctx.strokeStyle = ctxBars.strokeStyle = ctxBars.fillStyle = '#00FF00';
});
added github link
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Loktar
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added 606 characters in body
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Loktar
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Source Link
Loktar
  • 2.6k
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