These dice, with 10 of each available, are what makes the game truly interesting. They handle user interaction: each has a set action that it applies to one other random player (except 16):
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║ ID ║ Action ║ Price ║
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║ 12 ║ See below (too long) ║ 35 ║
║ 13 ║ They get 10 less (not below 0) ║ 45 ║
║ 1314 ║ Like 12, but you get the points ║ 60 ║
║ 1415 ║ They get 25 less (not below 0) ║ 60 ║
║ 1516 ║ Like 14, but you get the points ║ 90 ║
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12: A fair dice, the value of which is subtracted from every other users' basic dice roll (not below 0).
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║ ID ║ Description ║ Price ║
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║ 1617 ║ Protects you from attacks ║ 65 ║
║ 1718 ║ Roll every basic die again ║ 90 ║
║ 1819 ║ Roll every basic and multiplier die again ║ 110 ║
║ 1920 ║ Square your score ║ 120 ║
║ 2021 ║ Cube your score ║ 170 ║
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