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Miriam
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Miriam
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These dice, with 10 of each available, are what makes the game truly interesting. They handle user interaction: each has a set action that it applies to one other random player (except 16):

╔════╦══════════════════════════════════╦═══════╗
║ ID ║              Action              ║ Price ║
╠════╬══════════════════════════════════╬═══════╣
║ 12 ║ See below (too long)             ║    35 ║
║ 13 ║ They get 10 less (not below 0)   ║    45 ║
║ 1314 ║ Like 12, but you get the points  ║    60 ║
║ 1415 ║ They get 25 less (not below 0)   ║    60 ║
║ 1516 ║ Like 14, but you get the points  ║    90 ║
╚════╩══════════════════════════════════╩═══════╝

12: A fair dice, the value of which is subtracted from every other users' basic dice roll (not below 0).

╔════╦═══════════════════════════════════════════╦═══════╗
║ ID ║                Description                ║ Price ║
╠════╬═══════════════════════════════════════════╬═══════╣
║ 1617 ║ Protects you from attacks                 ║    65 ║
║ 1718 ║ Roll every basic die again                ║    90 ║
║ 1819 ║ Roll every basic and multiplier die again ║   110 ║
║ 1920 ║ Square your score                         ║   120 ║
║ 2021 ║ Cube your score                           ║   170 ║
╚════╩═══════════════════════════════════════════╩═══════╝

These dice, with 10 of each available, are what makes the game truly interesting. They handle user interaction: each has a set action that it applies to one other random player:

╔════╦══════════════════════════════════╦═══════╗
║ ID ║              Action              ║ Price ║
╠════╬══════════════════════════════════╬═══════╣
║ 12 ║ They get 10 less (not below 0)   ║    45 ║
║ 13 ║ Like 12, but you get the points  ║    60 ║
║ 14 ║ They get 25 less (not below 0)   ║    60 ║
║ 15 ║ Like 14, but you get the points  ║    90 ║
╚════╩══════════════════════════════════╩═══════╝
╔════╦═══════════════════════════════════════════╦═══════╗
║ ID ║                Description                ║ Price ║
╠════╬═══════════════════════════════════════════╬═══════╣
║ 16 ║ Protects you from attacks                 ║    65 ║
║ 17 ║ Roll every basic die again                ║    90 ║
║ 18 ║ Roll every basic and multiplier die again ║   110 ║
║ 19 ║ Square your score                         ║   120 ║
║ 20 ║ Cube your score                           ║   170 ║
╚════╩═══════════════════════════════════════════╩═══════╝

These dice, with 10 of each available, are what makes the game truly interesting. They handle user interaction: each has a set action that it applies to one other random player (except 16):

╔════╦══════════════════════════════════╦═══════╗
║ ID ║              Action              ║ Price ║
╠════╬══════════════════════════════════╬═══════╣
║ 12 ║ See below (too long)             ║    35 ║
║ 13 ║ They get 10 less (not below 0)   ║    45 ║
║ 14 ║ Like 12, but you get the points  ║    60 ║
║ 15 ║ They get 25 less (not below 0)   ║    60 ║
║ 16 ║ Like 14, but you get the points  ║    90 ║
╚════╩══════════════════════════════════╩═══════╝

12: A fair dice, the value of which is subtracted from every other users' basic dice roll (not below 0).

╔════╦═══════════════════════════════════════════╦═══════╗
║ ID ║                Description                ║ Price ║
╠════╬═══════════════════════════════════════════╬═══════╣
║ 17 ║ Protects you from attacks                 ║    65 ║
║ 18 ║ Roll every basic die again                ║    90 ║
║ 19 ║ Roll every basic and multiplier die again ║   110 ║
║ 20 ║ Square your score                         ║   120 ║
║ 21 ║ Cube your score                           ║   170 ║
╚════╩═══════════════════════════════════════════╩═══════╝
edited body
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Miriam
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Miriam
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Miriam
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