commit | 9bf96171843cbdf8bdd01e8a69bb18b2142cdb59 | [log] [tgz] |
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author | suetfei <89482184+suetfei@users.noreply.github.com> | Fri Apr 01 19:10:54 2022 |
committer | GitHub <noreply@github.com> | Fri Apr 01 19:10:54 2022 |
tree | c2f54aab8e6e4c82cd0c20c6171a48cf331a4202 | |
parent | 7abd0a07675e8dc4f62b07a56b37f65057d81c78 [diff] |
Create offline_wire_formats.pb.h
The repository contains the Nearby project C++ library source code. This is not an officially supported Google product.
Nearby Connections is a high level protocol on top of Bluetooth/WiFi that acts as a medium-agnostic socket. Devices are able to advertise, scan, and connect with one another over any shared medium (eg. BT <-> BT). Once connected, the two devices share a list of all supported mediums and attempt to upgrade to the one with the highest bandwidth (eg. BT -> WiFi). The connection is encrypted, reliable, and fully duplex. BYTE, FILE, and STREAM payloads are all supported and will be chunked & transferred internally and recombined on the receiving device. See Nearby Connections Overview for more information.
git clone https://github.com/google/nearby cd nearby git submodule update --init --recursive
We support multiple platforms including Linux, iOS & Windows.
Currently we support building from source using [bazel] (https://bazel.build). Other BUILD system such as cmake may be added later.
###Prerequisites:
To build the Nearby Connection Core library:
CC=clang CXX=clang++ bazel build -s --check_visibility=false //connections:core --spawn_strategy=standalone --verbose_failures
Currently we support building with Swift Package Manager.
###Prerequisites:
brew install protobuf
.###Limitation The only Medium supported is Wifi LAN.
To build the Nearby Connection library, just type:
swift build
Last Updated: April 2022