commit | a1a5729a295150f9e11d7ba646f8db8a21291104 | [log] [tgz] |
---|---|---|
author | Jesse Barker <jesse.barker@linaro.org> | Tue Jan 17 23:00:25 2012 |
committer | Jesse Barker <jesse.barker@linaro.org> | Tue Jan 17 23:00:25 2012 |
tree | 715e1d6253ee3b611c6edf05333a491b7ededb28 | |
parent | 5d6befe589d618055e470c77d0852f84437872df [diff] |
SceneDesktop: Fix asymmetry discovered when we started using a fresh context for each scene. The release of RenderObject and derived classes was not being handled properly. Make sure to perform one (and only one :-) release for each init. Best not to handle this from the destructor as double-taps are to easy to encounter.