Samorost 3 9+

Peculiar cosmic journey

Amanita Design s.r.o.

    • 4.4 • 7 Ratings
    • £19.99

Screenshots

Description

Samorost 3 is an exploration adventure and puzzle game from the award-winning creators of Machinarium and Botanicula. It is Amanita Design’s most ambitious experience to date and a loose continuation of the hit indie games Samorost and Samorost 2.

Samorost 3 follows a curious space gnome who uses the powers of a magic flute to travel across the cosmos in search of its mysterious origins. Visit nine unique and alien worlds teeming with colorful challenges, creatures and surprises to discover, brought to life with beautiful artwork, sound and music.

We recommend playing with headphones for a greater experience!

What the press said:
“Possibly the most beautiful point-and-click adventure I've ever played.” - Destructoid
“The best adventure game in years.” - Kill Screen
“A worthy follow-up to Machinarium and Botanicula.” - Pocket Gamer
“Arguably the greatest game to come out of Amanita Design.” - PC Gamer
“Samorost 3's setting is immediately entrancing.” - GameSpot
“All of the music is incredible.” - GameZebo
“Samorost 3 is a game that feels alive.” - Stuff

What’s New

Version 1.472.8

- performance optimizations

Ratings and Reviews

4.4 out of 5
7 Ratings

7 Ratings

NinjaAbility ,

Enchanting and beautiful, but lacks the charm of Machinarium

After playing the fantastic Machinarium I had no hesitation in downloading Samorost 3. This is a stunningly beautiful game and the soundtrack draws you in to the strange alien world. But it feels like a series of intricate set pieces involving puzzles that often defy logic, requiring quite a bit of help from the innovative in-game guide.

Where it may exceed Machinarium in its scope and ambition, Machinarium wins hands down because of its sheer charm and the fact that you really care about the robot and his plight. If Samorost 3 had that level of emotional engagement, it would be one of the best indie games ever created.

Michael G.. ,

Cool broody vibe

I’m a huge fan of Samorost 2, this is bigger and mostly better. It has an edgier, cool, broody vibe.
Overall, IMO most puzzles are not quite infuriating! A lot of in-game help is given.
Good points:
* Art: Most of the artistic set pieces are *great*, others are *stunning*, and a few unbelievable (below);
* Interactive: The team has also spent time making each screen interactive;
* Music: There are some very, very funky tunes and the music “cards”("achievements") make funky sounds;
* “Achievements": There are 30 to collect and gives the game added dimension, by solving puzzles to acquire them.
* A few of the characters are really cool;
* Story line: pretty good.
Advise: I like the soundtrack before clicking the first planet, don’t use a trackpad for a few puzzles (need a quick mouse) and there is an ingame help book.
So, in comparison to Samorost 2 its a better plot, art, additional depth (“music cards”) and funky tunes, but ambient music IMO is often absent.
Bad points:
* Music: a significant minority of screens have a funky tune, but there is a lot of silence and its important for atmosphere and easy in an upgrade;
* Music: Samorost 2 had great ambient music in most screens, i.e. funky atmosphere whilst figuring out the puzzles;
* The dog: Sam’s dog is doesn’t get involved in version 3! Sam without his dog? Oh no, bring back the dog!
Neutral points:
* Puzzles: I find them fairly easy with the hints, some are too easy, but there are definitely hard cookies. The entire tree planet puzzle was very good indeed. However, the final puzzle although artistically stunning was a push over.

The team hires a very good, professional artist, here’s a rough guide to the style they use:
* Samorost 2 - very Pre-Raphaelite, it simply means lots of details, but very 2D (no “perspective”);
* Botanicula - Expressionist (Van Gough) and in places surrealist, elsewhere "cartoons" (think Picasso);
* Samorost 3 - similar to the 1600s landscape art of Claude Lorrain (not Claude Monet) with Pre-Raphaelite detail (3D landscape, dark, & broody).

S3 definitely has the vibe, but the gang needs to limit the silences! There’s enough music in the game to do this.
For modern accessible art, these guys are making a point, we should respect it. It is standard to pay £££ for oil on canvas.
BTW to me a comment such as “AAAhhhh illogical and infuriating!” means its a good puzzle.

chameleonidae ,

Excellent

A wonderful game, beautifully made and a joy to play

App Privacy

The developer, Amanita Design s.r.o., indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary based on, for example, the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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