Timeline for Connecting Nintendo Switches over Site-to-Site VPN
Current License: CC BY-SA 4.0
7 events
when toggle format | what | by | license | comment | |
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Apr 28, 2020 at 18:32 | vote | accept | Jason | ||
Apr 15, 2020 at 18:39 | answer | added | Jason | timeline score: 0 | |
Apr 15, 2020 at 4:03 | comment | added | Jason | Thanks, my problem is apparently dumber than all that. Nintendo products use some kind of wifi-direct or bluetooth connection when they say they're using a "Local Connection" apparently, at least according to my brother whose more familiar with Nintendo stuff than I am. With just converting my layer 3 TUN connection to a layer 2 TAP connection and adding IGMP and MDNS repeating / proxying to both firewalls I can see all the cast devices on the other side and cast to those devices, so this was bound to fail. Might be possible with a wired connection, but I don't care enough to buy an adapter. | |
Apr 15, 2020 at 2:41 | comment | added | Narzard | Check this out: github.com/spacemeowx2/switch-lan-play If traffic works over the site to site vpn, then you can point both the switches at this server | |
Apr 15, 2020 at 0:49 | comment | added | Ross | Multicasts are on specific IPs so I dont think its a NAT your after - A layer 2 tunnel should work (GRE ) - I would of thought some IGMP setup may also work - but I've only done that acrross routers within a LAN on Cisco devices. | |
Apr 15, 2020 at 0:10 | review | First posts | |||
Apr 15, 2020 at 5:25 | |||||
Apr 15, 2020 at 0:09 | history | asked | Jason | CC BY-SA 4.0 |