Timeline for Can I encapsulate or alter UDP length?
Current License: CC BY-SA 3.0
6 events
when toggle format | what | by | license | comment | |
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Dec 5, 2017 at 14:21 | answer | added | Tonny | timeline score: 1 | |
Dec 5, 2017 at 14:14 | comment | added | MrTod | @grawity I cannot be entirely sure, but I would assume a large packet consisting of the actions combined would reduce jitter and any packet reordering that may need to be performed. Do you have any references on how to merge the packets / set a UDP min length, etc? | |
Dec 5, 2017 at 14:11 | comment | added | grawity_u1686 | How do you know they're parts of a fragmented packet, and not merely several individual actions or events happening one after another? (Normally fragments would be as large as possible, not as small as possible.) | |
Dec 5, 2017 at 14:09 | comment | added | MrTod | @grawity But would reduce overhead from the server reconstructing fragmented packets. Some latency isn't an issue, could you tell me how to do this? | |
Dec 5, 2017 at 14:08 | comment | added | grawity_u1686 | Note that such merging, while possible, would automatically increase latency. | |
Dec 5, 2017 at 14:06 | history | asked | MrTod | CC BY-SA 3.0 |