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1You should set Voicemeeter Input/Voicemeeter Output as your default device, and use it to handle where the audio is going to. Under Hardware Out, set A1 to the speakers and A2 to the headphones. If you want to disable the headphones, go to A2 and choose -remove device selection-. Then set the far left column in VoiceMeeter to your microphone, and the column next to it to CABLE-A or CABLE-B (you really only need one).– tomysshadowCommented Jan 8, 2016 at 4:35
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Thanks! I think that would solve the issue. I got a blue screen dump when I disconnected the headphones on first attempt on my previous installation! Guess I'll try cable a/b on hardware input instead...– mk117Commented Jan 8, 2016 at 11:12
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Make sure you're either using WDM or KS for the hardware inputs/outputs, they are the fastest and will have less latency than MME.– tomysshadowCommented Jan 9, 2016 at 22:18
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ok. I was using WDM only, cause I thought the full form stands for "Windows Digital Media", so I was guessing it will be the default + voicemeter also listed it on the top of the list.– mk117Commented Jan 11, 2016 at 8:21
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1No, Windows has three different APIs for audio playback. MME is the oldest and slowest but kept around for compatibility reasons. KS stands for Kernel Sound and uses the kernel. WDM is the newest which you should use if possible. There's also ASIO (only on high end professional sound cards) and WASAPI (Windows Vista's API with no advantage over WDM)– tomysshadowCommented Jan 14, 2016 at 15:36
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