![Destiny 2 Episode 1](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/kAftnUSn8TAw2ekMnhc6qU-320-80.jpg)
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Recent News
Latest Updates
![Destiny 2 Episode 1](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/kAftnUSn8TAw2ekMnhc6qU-320-80.jpg)
As it teases Destiny 2 Year 11 with the codename Frontiers, Bungie talks what's next for its MMO: "We want to get back to expanding our worlds and world-building"
By Austin Wood published
News In what sounds like a big way, Bungie returns to "expanding the universe of Destiny in general"
![Destiny 2 The Final Shape](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/J5RWfoTrg67ENUbbc9AboZ-320-80.jpg)
Destiny 2 is getting a new Exotic mission in a few months, and Bungie says "it is one of the biggest we've ever built"
By Austin Wood published
News Act 3 of Episode One: Echoes is bringing a big surprise
![Destiny 2 The Final Shape](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/YxXvp8hPa3uATkR3fNhEnH-320-80.jpg)
Episodes, the Dreadnaught, and Year 11: Bungie won't let Destiny 2 slow down after The Final Shape, even if it has to break the universe
By Austin Wood published
Feature Edge 399 takes us inside the making of Destiny 2: The Final Shape and into the future of Bungie's MMO
![Future Games Show Gamescom 2024 Logo](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/trTU3akpJJqEncaMMgQLhf-320-80.jpg)
Future Games Show at Gamescom to broadcast on August 21
By Dan Dawkins published
News Watch over 40 hotly-anticipated games coming to PS5, PC, Xbox and Switch in our epic fall 2024 broadcast
![LawBreakers characters face each other, one coming from the sky with a flaming blade while the other stands below with a similar weapon](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/RQPsHkkVTqQ2FrJe3kqLeQ-320-80.jpg)
"If Overwatch didn't exist, I think LawBreakers would have had a shot": Gears of War lead blames Blizzard's hero shooter for his failed FPS
By Anna Koselke published
News LawBreakers' lifespan was cut short within a year of its launch
![Spelunky 2 artwork showing a character wearing a yellow coat and mining hardhat while wielding a torch](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/maJZmP6d3bX4GBGU77KMAE-320-80.jpg)
Legendary indie dev behind hit roguelike Spelunky says we might get a third game, but it'll be "pretty different"
By Anna Koselke published
News The new sequel is a "big if"
![Hades 2 character Dora, a feminine appearing shade with a grey face and long teal hair, smirking](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/vjGJNhcUGKnxNNxBtVDjCQ-320-80.jpg)
Hades 2 director challenges roguelike convention: "If you don't finish the run, it doesn't mean that you failed"
By Anna Koselke published
News Progress is meaningful "even if you don't reach the final boss"
![Hades 2](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/MyCGmvi3paRnGNngCHLHmQ-320-80.jpg)
Roguelike witchcraft from a master’s spellbook: in Edge 398, Supergiant explains the secret sorcery behind its first-ever sequel, Hades II
By Edge Staff published
News “Telling a story from a different point of view was the starting point for so much of what was exciting to us about this game”
![Bridge Command](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/xdRD3pXBZSiTvjs9oBNJrS-320-80.jpg)
Inside Bridge Command, a life-sized starship ready to propel you into space
By Alex Spencer published
Interview Interview | Edge magazine boldly goes on a tour of the USC Havock
![Citizen Sleeper 2](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/xhxUeVuZM6RCX7zssZipmP-320-80.jpg)
Inside Citizen Sleeper 2: Starward Vector, the indie RPG sequel with Mass Effect in its sights
By Alex Spencer published
Interview Interview | Edge magazine takes a giant leap into the shifting landscape of the Starward Belt
![null](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/a7gd8y535U3ibKyZenDnzQ-320-80.jpg)
How this open-world puzzle game classic helped us come to terms with human extinction by tapping into our thirst for storytelling
By Jon Bailes published
Interview Opinion | Join Edge magazine as it takes a retrospective deep dive into high-brow puzzler The Talos Principle
![Final Fantasy 16 protagonist Clive conjures up a magic fireball](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/qoiQB2qSEHANzKzM6oJ4Da-320-80.jpg)
How action led the way in Final Fantasy 16's bid to reinvent the long-running RPG series
By Alan Wen published
Interview Interview | Edge magazine explores the making of FF16 with the devs who brought it to life
![Seaman](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/4uYo9H5xJi6W6ym7JoUZXm-320-80.jpg)
25 years ago, Dreamcast's strangest life sim stared into our souls – and then into the future
By Jen Simpkins published
Interview Opinion | Edge magazine remembers Seaman, a weird and wonderful simulation game from last century
![We Were Here Forever](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/QDzhqVzQgfFd4wb4t2nEtk-320-80.jpg)
How a team of Dutch escape artists is charting its future by tackling the mayhem in its past
By Niall O'Donoghue published
Interview Interview | Edge magazine goes behind the scenes with Total Mayhem Games
![Videoverse](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/vwjxMEpbZzhWM8YiKAqVoV-320-80.jpg)
How one developer tapped the Internet's past to tell a timeless story of human connection
By Rachel Watts published
Interview Interview | Edge magazine explores the making of Videoverse
![Future Games Show Summer Showcase 2024](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/6QsJyXFK4rAJgM5zUxMKYa-320-80.jpg)
Future Games Show Summer Showcase 2024 to broadcast on Saturday June 8
By Dan Dawkins published
News Tune in to discover over 40 exciting upcoming games on PS5, Xbox, Switch and PC in our most ambitious showcase yet
![Birth](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/X5dEBLnBUxM5acHXZHeQ8X-320-80.jpg)
Four solodevs weigh up the risks and rewards of creating games as a team of one
By Lewis Packwood published
Interview Interview | Edge sits down with Tomas Sala, Lucy Blundell, Madison Karrh, and Joe Richardson
![Ikumi Nakamura's Kemuri](https://cdn.statically.io/img/cdn.mos.cms.futurecdn.net/g5Q5hTVtHjLnQqrT2S3gkW-320-80.jpg)
After The Evil Within and GhostWire: Tokyo, here's how Ikumi Nakamura is breaking boundaries in a games studio "driven by passionate artists"
By Alan Wen published
Interview Interview | Edge sits down with artist-turned-studio head Ikumi Nakamura, CEO of Unseen Inc.